GDC Next  

GDC Next 2014 Schedule

View, browse and sort the ever-growing list of GDC Next sessions by pass type, track, format and day. With GDC Next Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Next Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Register now for GDC Next 2014!

Please note: Registration accounts are separate from Session Scheduler. Even if you've registered, please create a Session Scheduler account below.

All SessionsSpeakersMy Schedule
View Sessions As:
  
Sort By:
  • Raw Game Design: You Have a Game Idea, What Comes Next?

    Tadhg Kelly  |  Game Designer, Freelance
    Location:  Room 515 A
    Format: Lecture
    Track: Design
    Pass Type: All Access Pass, GDC Next Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    You've read all the great books and articles on game design and you have an awesome idea. You see how your game is supposed to work and why it's going to be cool. But your problem is that no-one else on your team gets it. So your challenge is how to translate your idea into something useful. In this talk, game designer Tadhg Kelly outlines "raw game design," his method for standardizing the communicating in game design (to be published as a book in 2015) and why he thinks he has the answer.

    Takeaway

    You will learn the virtues of a standards-driven approach to game design and a high-level introduction to some tools that Kelly has developed to help you get there.




     
    UBM Tech