GDC Next  

GDC Next 2014 Schedule

View, browse and sort the ever-growing list of GDC Next sessions by pass type, track, format and day. With GDC Next Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Next Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Register now for GDC Next 2014!

Please note: Registration accounts are separate from Session Scheduler. Even if you've registered, please create a Session Scheduler account below.

All SessionsSpeakersMy Schedule
View Sessions As:
  
Sort By:
  • New Approaches for F2P Game Design

    Ethan Levy  |  Monetization Design Consultant, FamousAspect
    Location:  Room 515 B
    Format: Lecture
    Track: Design
    Pass Type: All Access Pass, GDC Next Pass - Get your pass now!
    Vault Recording: Video
    Audience Level: All

    Too often, a game team chooses the free-to-play business model without truly considering the design of monetization elements early in the project. Only when it is too late into the development cycle do they learn that there is not a clear or compelling reason for players to spend money within a game. This talk goes in-depth on four concrete tools for designing a game's monetization from day one. Using the design methods in this talk, a game team can ensure that they are building a F2P game that has both a sound business foundation and proven fun factor.

    Takeaway

    Audience members will learn concrete methods for designing free-to-play mechanics from the inception of a project, a method for designing better first-time player experiences, a mental model for approaching player types, and the importance of player-first design in monetization design.




     
    UBM Tech